All the furbies I got from eBay have arrived although 3 weren’t as advertised. They were essentially beanie babies so I complained and got the guy to give me a full refund…..which I used to buy 2 more. This is possibly getting a bit obsessive. I’ve also ordered an ir tester from Maplins so that I can at least prove (if only to myself) that the transmission is working. So anyway, here’s a foto of all my new furbies

Posted: March 20th, 2009
Categories:
Adaptive Games Systems,
Masters
Tags:
furby,
Masters
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Just got 3 more furbies off of eBay!!
Posted: March 11th, 2009
Categories:
Adaptive Games Systems,
Masters
Tags:
furby
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I lost out on 2 but I won 2. Three more to go – exciting stuff eh!
Posted: March 10th, 2009
Categories:
Adaptive Games Systems,
Masters
Tags:
furby
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There’s some furbies for sale on eBay and I’m currently bidding for 7. Keep everything crossed!
Posted: March 10th, 2009
Categories:
Adaptive Games Systems,
Masters
Tags:
furby
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With the help of the circuit diagram and the stripped furby, I think I’ve managed to isolate the wires to the ir sensors which are on the larger block on the left in the photo below. The wires from the speaker are a bit harder coz they’re red, orange, black and brown so they could be in the same block or the one on the right….or even in a smaller block on the other side of the furby. As this is my broken one, I can’t just pull the blocks out and see what happens. I NEED more furbies!!

Posted: March 8th, 2009
Categories:
Adaptive Games Systems,
Masters
Tags:
furby
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Finally managed to skin a furby and you can see the results below. The blurred close up is of the infra-red sensors in the forehead of the furby. One transmits and the other receives, once I’ve isolated them and worked out how the speech is generated then I should be loads closer to having my network up and running.
During my research, I unearthed a furby circuit diagram which I’ve been studying. I think I’ve managed to workout which are the sensors and I’ve been tracing them to other parts of the circuit. Now I just have to workout what they are on the furby itself!



Posted: March 1st, 2009
Categories:
Adaptive Games Systems,
Masters
Tags:
furby
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A Furby is an electronic toy made by Tiger Electronics. A newly purchased Furby starts out speaking entirely Furbish, the unique language that all Furbys use, but are programmed to speak less Furbish as they learn more English.
A Furby has various switches built in that detect if it is being stroked, patted or inverted. As well as a speaker in its belly there is also a small microphone which is how the Furby “hears”. Research suggests that it is unclear as to what sounds a Furby responds to other than generic loud noises. Built into its forehead is an infra-red sensor which transmits and receives data to and from other Furbies and it is via this that a Furby really communicates.
Various hacks have been made to Furbies from simple circuit bending to a complete replacement of the microprocessor. Most of them concentrate on the circuitry but I intend to make use of the IR sensor. By connecting two Furbies to a computer each, I want to make a small wireless network by sending data via the IR sensors. Keeping the main circuitry intact, I want to create the illusion that the Furbies are passing the data by “talking” to each other.
Posted: February 23rd, 2009
Categories:
Adaptive Games Systems,
Masters
Tags:
furby
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