s-os

So s-os started last night at Plymouth Arts Centre and provides an operating system for the social life of Plymouth. As the site says “Whilst town planners and architects model the ‘physical’ City and Highways Department’s model the ‘temporal’ ebb and flow of traffic in and around the City, S-OS will model the ‘invisible’ social exchanges of the City’s inhabitants. Plymouth Arts Centre will be converted into a ‘Central Processing Unit’ to run S-OS as a RealLife Social Operating System, generating creative interventions and strategic manifestations on, by and for the citizens of Plymouth.”

My contribution to it is sosHappis which is a mobile phone app that measures your level of happiness. Based on Opta stats used to measure a footballer’s performance within a match, you simply pick the indicators that have happened to you on the day and your personal happindex is generated. You can then load them in onto the main server and an overall figure for the city is calculated. Download it from here and give it a go.

The exhibition runs until 6th April, more information can be found here.


Bloody java!

I want to write a game for mobile phones using J2ME and I’m trying to get it to work in JDeveloper. I’ve followed all of the instructions, even got hold of a copy which is supposed to have it already bundled but still no good. Tried to install Sun’s wireless kit but apparently I haven’t got a valid JDK installed. Oh yeah, then how have I been doing stuff then? Explain that! Stoopid Java. But it looks as though Netbeans might save the day. I downloaded it and the mobility plugin and so far have I’ve been able to write stuff and test it in an emulator. Pity I’ve wasted the best part of my weekend over it when I really should have been working on Simontron. Still, at least Argyle won 3-1 – “oo-ar vincent pericard, oo-ar vincent pericard”